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               Dollhouse

(Environment model)

This was a project where I made a 3D puzzle game room. We were assigned to base this of a game and I chose 'little nightmares'.

I decided to take the creepy vibe of that game and make a dollhouse.

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These are the moodboards that I made for the room and the main antagonist in the room (who you have to escape).

wamen sketch 2.png
wamen.png
wamen sketch .png

I ended up deciding that I wanted to try a mix of 3D and 2D assets.

So this is how  I came up with the final art for the 'boss' and I ended up rigging the sprite to animate it.

room sketch .png
room no light .png
room light.png

Here i made sketches of how I wanted to make the room and the scenery (so where is the woman and what is she doing).

I also tried to draw all the assets I wanted in the room and where the light sources should be (because I wanted to keep it mainly dark).

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2d assets.png
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This is the procces of me making this room. I decided that I wanted to do the texturing completely hand painted because I thought it would blend better with the 2D assets that I added (this took a lot of time).

Also here all of the assest are textured blockouts so there isn't a lot of sculpting progress.

Lastly i rigged the evil woman sprite and gave it a litte animation, if you want to see this (and a bit af the gameplay) I have it posted on youtube:

https://youtu.be/4e1m3H7jKIw 

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